| 000 | 01045nam a2200253 a 4500 | ||
|---|---|---|---|
| 005 | 20140311163021.0 | ||
| 008 | 121005s19uu xx 00 eng d | ||
| 020 | _a9780240817262 | ||
| 050 |
_aQA 76.76.C672 _b.St743 2011 |
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| 100 | _aStevens, Richard | ||
| 245 |
_aThe game audio tutorial : _ba practical guide to sound and music for interactive games / _cRichard Stevens, Dave Raybould. |
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| 260 |
_aAmsterdam ; Boston : _bFocal Press/Elsevier, _c2011. |
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| 300 |
_a427 p. : _bill. some col. ; _c26 cm. |
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| 500 | _aIncludes bibliographical references (p. 413-415) and index | ||
| 520 | _aBasic training -- How big is the truck? -- Making it sound real -- Music systems -- Dialogue -- Making it sound good -- Advanced sound system design -- Next steps | ||
| 521 | _aIT | ||
| 650 |
_aVideo games _xSound effects |
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| 650 | _aComputer game music | ||
| 650 | _aComputer sound processing | ||
| 650 |
_aSound _xRecording and reproducing _xDigital techniques |
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| 700 | _aRaybould, Dave | ||
| 942 |
_cBK _2lcc _kFOR |
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| 999 |
_c39467 _d39467 |
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