000 01570nam a2200229 a 4500
005 20140310183403.0
008 121005s19uu xx 00 eng d
020 _a9780123785787
050 _aQA 76.76.C672
_b.M43 2012
100 _aMechtley, Adam
245 _aMaya python for games and film :
_ba complete reference for the maya python and the maya python API /
_cAdam Mechtley, Ryan Trowbridge.
260 _aWaltham, MA :
_bMorgan Kaufmann,
_c2012.
300 _a381 p. :
_bill. ;
_c26 cm.
500 _aIncludes index
520 _aMaya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information. With this book, you'll: Save yourself from having to scour the web for information on Maya Python-everything you need is in this book Transition from MEL to Python seamlessly thanks to side-by-side comparisons of Python and MEL equivalents Learn from award-winning titles like Uncharted: Drake's Fortune how to harness the power of Maya Python Gain access to a powerful website, complete with script examples, scene files, additional scripts, and templates for API projects.
521 _aIT
650 _aComputer games
_xProgramming
650 _aPython (Computer program language)
700 _aTrowbridge, Ryan
942 _cBK
_2lcc
_kFOR
999 _c22348
_d22348