<?xml version="1.0" encoding="utf-8" ?> <rss version="2.0" xmlns:opensearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"> <channel> <title> <![CDATA[Southville International School and Colleges Search for 'su:&quot;Computer games -- Programming. &quot;']]> </title> <!-- prettier-ignore-start --> <link> https://librarytest.southville.edu.ph/cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Computer%20games%20--%20Programming.%20%22&#38;sort_by=relevance&#38;format=rss </link> <!-- prettier-ignore-end --> <atom:link rel="self" type="application/rss+xml" href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Computer%20games%20--%20Programming.%20%22&#38;sort_by=relevance&#38;format=rss" /> <description> <![CDATA[ Search results for 'su:&quot;Computer games -- Programming. &quot;' at Southville International School and Colleges]]> </description> <opensearch:totalResults>22</opensearch:totalResults> <opensearch:startIndex>0</opensearch:startIndex> <opensearch:itemsPerPage>50</opensearch:itemsPerPage> <atom:link rel="search" type="application/opensearchdescription+xml" href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Computer%20games%20--%20Programming.%20%22&#38;sort_by=relevance&#38;format=opensearchdescription" /> <opensearch:Query role="request" searchTerms="q%3Dccl%3Dsu%253A%2522Computer%2520games%2520--%2520Programming.%2520%2522" startPage="" /> <item> <title> Game development essentials : video game art / </title> <dc:identifier>ISBN:1401840663</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=21576</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Gantzler, Todd.<br /> Australia : Thomson Delmar Learning, 2005 .<br /> 328 p. : 27 cm..<br /> 1401840663 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=21576">Place hold on <em>Game development essentials :</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=21576</guid> </item> <item> <title> Monster gaming / </title> <dc:identifier>ISBN:1932111794</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=21874</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Sawyer, Ben.<br /> U.S.A : Paraglyph Press, 2003 .<br /> 330 p : 24 cm..<br /> 1932111794 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=21874">Place hold on <em>Monster gaming /</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=21874</guid> </item> <item> <title> Virtual world design and creation for teens / </title> <dc:identifier>ISBN:9781598638509</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=22347</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Hardnett, Charles Ryan.<br /> Boston, MA : Course Technology PTR, 2010 .<br /> 250 p. : , Includes index and 1 CD 26 cm..<br /> 9781598638509 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=22347">Place hold on <em>Virtual world design and creation for teens /</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=22347</guid> </item> <item> <title> Maya python for games and film : a complete reference for the maya python and the maya python API / </title> <dc:identifier>ISBN:9780123785787</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=22348</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Mechtley, Adam.<br /> Waltham, MA : Morgan Kaufmann, 2012 .<br /> 381 p. : , Includes index 26 cm..<br /> 9780123785787 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=22348">Place hold on <em>Maya python for games and film :</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=22348</guid> </item> <item> <title> 3D game textures : create professional game art using photoshop / </title> <dc:identifier>ISBN:9780240820774</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=22351</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Ahearn, Luke.<br /> Amsterdam ; Boston : Focal Press/Elsevier, 2012 .<br /> 413 p. : , Includes index 25 cm..<br /> 9780240820774 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=22351">Place hold on <em>3D game textures :</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=22351</guid> </item> <item> <title> Video game design revealed / </title> <dc:identifier>ISBN:9781584505624</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=23223</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Lecky-Thompson, Guy W..<br /> Boston, Massachussetts : Charles River Media, 2008 .<br /> 322 p. : 24 cm..<br /> 9781584505624 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=23223">Place hold on <em>Video game design revealed /</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=23223</guid> </item> <item> <title> Game programming gems 7. </title> <dc:identifier>ISBN:9781584505273</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=23237</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Jacobs, Scott.<br /> Boston, U.S.A : Course Technology, 2008 .<br /> 586 p. : 26 cm..<br /> 9781584505273 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=23237">Place hold on <em>Game programming gems 7.</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=23237</guid> </item> <item> <title> Collaborative online game creation / </title> <dc:identifier>ISBN:9781584505600</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=23806</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Swamy, Nanu.<br /> Australia : Course Techology CENGAGE Learning, 2009 .<br /> 346 p. : 24 cm..<br /> 9781584505600 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=23806">Place hold on <em>Collaborative online game creation /</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=23806</guid> </item> <item> <title> Game writing handbook / </title> <dc:identifier>ISBN:9781584505037</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=23812</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Chandler, Rafael..<br /> Boston, Massachusetts : Charles River Media, 2007 .<br /> 295 p. : 25 cm..<br /> 9781584505037 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=23812">Place hold on <em>Game writing handbook /</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=23812</guid> </item> <item> <title> Ultimate game programming with directX. </title> <dc:identifier>ISBN:978158450-5594</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=23817</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Sherrod, Allen.<br /> Australia : Course Technology, 2009 .<br /> 474 p. : 28 cm..<br /> 978158450-5594 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=23817">Place hold on <em>Ultimate game programming with directX.</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=23817</guid> </item> <item> <title> Game development essentials : gameplay mechanics. </title> <dc:identifier>ISBN:9781418052690</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=23820</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Dunniway, Troy.<br /> Australia : Delmar Cengage Learning, 2008 .<br /> 327 p. : 26 cm..<br /> 9781418052690 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=23820">Place hold on <em>Game development essentials :</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=23820</guid> </item> <item> <title> C++ projects : programming with text-based games / </title> <dc:identifier>ISBN:9781423902270</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=25478</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Dawson, Michael.<br /> Boston, MA : Course Technology/Cengage Learning, 2010 .<br /> 230 p. : , Includes index 23 cm..<br /> 9781423902270 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=25478">Place hold on <em>C++ projects :</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=25478</guid> </item> <item> <title> HTML5 Games : creating fun with HTML5, CSS3, and WebGL / </title> <dc:identifier>ISBN:9781119975083</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=25491</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Seidelin, Jacob.<br /> Chichester, West Sussex, U.K : John Wiley &amp; Sons, 2012 .<br /> 440 p. : , Includes index 27 cm..<br /> 9781119975083 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=25491">Place hold on <em>HTML5 Games :</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=25491</guid> </item> <item> <title> Collaborative online game creation / </title> <dc:identifier>ISBN:9781584505600</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=48577</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Swamy, Nanu.<br /> Massachusetts : Course Technology Cengage Learning, 2009 .<br /> 346 p. : , Includes index. 24 cm..<br /> 9781584505600 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=48577">Place hold on <em>Collaborative online game creation /</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=48577</guid> </item> <item> <title> Careers in focus. Computer and video game design. </title> <dc:identifier>ISBN:9780816072972</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=117678</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> New York : Ferguson, 2009 .<br /> 217 p. : , Includes index. 24 cm..<br /> 9780816072972 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=117678">Place hold on <em>Careers in focus.</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=117678</guid> </item> <item> <title> Game development principles </title> <dc:identifier>ISBN:9781285427065 | 1285427068</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=275975</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Thorn, Alan..<br /> Boston, Mass. : Cengage Learning PTR, 2014 .<br /> 270 pages : , Title from title screen. 24 cm..<br /> 9781285427065 | 1285427068 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=275975">Place hold on <em>Game development principles</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=275975</guid> </item> <item> <title> The web game developer's cookbook : using JavaScript and HTML5 to develop games / </title> <dc:identifier>ISBN:9780321898388 (pbk. : alk. paper) | 0321898389 (pbk. : alk. paper)</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=276735</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Burchard, Evan,.<br /> Upper Saddle River, NJ : Addison-Wesley, 2013 9780321898388 (pbk. : alk. paper) | 0321898389 (pbk. : alk. paper) </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=276735">Place hold on <em>The web game developer's cookbook :</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=276735</guid> </item> <item> <title> Game programming all in one / </title> <dc:identifier>ISBN:978-1-59863-289-7</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=296170</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Harbour, Jonathan S..<br /> Boston, MA : Thomson Course Tech., 2007 .<br /> 803 pages : , Includes index. 23 cm..<br /> 978-1-59863-289-7 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=296170">Place hold on <em>Game programming all in one /</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=296170</guid> </item> <item> <title> XNA game studio express : developing games for Windows and the Xbox 360 / </title> <dc:identifier>ISBN:978-1-59863-368-9</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=296171</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Hall, Joseph..<br /> Boston, MA : Thomson Course Tech., 2008 .<br /> 762 pages : , Includes index. 23 cm..<br /> 978-1-59863-368-9 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=296171">Place hold on <em>XNA game studio express :</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=296171</guid> </item> <item> <title> Designing digital games / </title> <dc:identifier>ISBN:9781119177210</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=335161</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Breen, Derek..<br /> NJ : Wiley, 2015 .<br /> vii, 120 pages : 21 cm..<br /> 9781119177210 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=335161">Place hold on <em>Designing digital games /</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=335161</guid> </item> <item> <title> 3D game textures : create professional game art using Photoshop / </title> <dc:identifier>ISBN:9781138920064</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=335219</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Ahearn, Luke..<br /> New York : CRC Press, 2016 .<br /> xix, 391 pages : , Includes bibliographical references. 25 cm..<br /> 9781138920064 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=335219">Place hold on <em>3D game textures : </em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=335219</guid> </item> <item> <title> Algorithms and networking for computer games / </title> <dc:identifier>ISBN:978-93-5751-498-9</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=367626</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Simpson, Phil,.<br /> New Delhi, India : Random Publications LLP, 2025 .<br /> ix, 272 pages : 24 cm..<br /> 978-93-5751-498-9 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=367626">Place hold on <em>Algorithms and networking for computer games /</em></a> </p> ]]> 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