<?xml version="1.0" encoding="utf-8" ?> <rss version="2.0" xmlns:opensearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"> <channel> <title> <![CDATA[Southville International School and Colleges Search for 'su:&quot;Computer games -- Design. &quot;']]> </title> <!-- prettier-ignore-start --> <link> https://librarytest.southville.edu.ph/cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Computer%20games%20--%20Design.%20%22&#38;sort_by=relevance&#38;format=rss </link> <!-- prettier-ignore-end --> <atom:link rel="self" type="application/rss+xml" href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Computer%20games%20--%20Design.%20%22&#38;sort_by=relevance&#38;format=rss" /> <description> <![CDATA[ Search results for 'su:&quot;Computer games -- Design. &quot;' at Southville International School and Colleges]]> </description> <opensearch:totalResults>11</opensearch:totalResults> <opensearch:startIndex>0</opensearch:startIndex> <opensearch:itemsPerPage>50</opensearch:itemsPerPage> <atom:link rel="search" type="application/opensearchdescription+xml" href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Computer%20games%20--%20Design.%20%22&#38;sort_by=relevance&#38;format=opensearchdescription" /> <opensearch:Query role="request" searchTerms="q%3Dccl%3Dsu%253A%2522Computer%2520games%2520--%2520Design.%2520%2522" startPage="" /> <item> <title> Virtual world design and creation for teens / </title> <dc:identifier>ISBN:9781598638509</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=22347</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Hardnett, Charles Ryan.<br /> Boston, MA : Course Technology PTR, 2010 .<br /> 250 p. : , Includes index and 1 CD 26 cm..<br /> 9781598638509 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=22347">Place hold on <em>Virtual world design and creation for teens /</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=22347</guid> </item> <item> <title> Video game design revealed / </title> <dc:identifier>ISBN:9781584505624</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=23223</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Lecky-Thompson, Guy W..<br /> Boston, Massachussetts : Charles River Media, 2008 .<br /> 322 p. : 24 cm..<br /> 9781584505624 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=23223">Place hold on <em>Video game design revealed /</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=23223</guid> </item> <item> <title> Game writing handbook / </title> <dc:identifier>ISBN:9781584505037</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=23812</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Chandler, Rafael..<br /> Boston, Massachusetts : Charles River Media, 2007 .<br /> 295 p. : 25 cm..<br /> 9781584505037 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=23812">Place hold on <em>Game writing handbook /</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=23812</guid> </item> <item> <title> Social game design : monetization methods and mechanics / </title> <dc:identifier>ISBN:9780240817668</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=25492</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Fields, Tim.<br /> Waltham, MA : Morgan Kaufmann, 2012 .<br /> 262 p. : , Includes bibliographical references and index. 25 cm..<br /> 9780240817668 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=25492">Place hold on <em>Social game design :</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=25492</guid> </item> <item> <title> Collaborative online game creation / </title> <dc:identifier>ISBN:9781584505600</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=48577</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Swamy, Nanu.<br /> Massachusetts : Course Technology Cengage Learning, 2009 .<br /> 346 p. : , Includes index. 24 cm..<br /> 9781584505600 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=48577">Place hold on <em>Collaborative online game creation /</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=48577</guid> </item> <item> <title> Game development principles </title> <dc:identifier>ISBN:9781285427065 | 1285427068</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=275975</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Thorn, Alan..<br /> Boston, Mass. : Cengage Learning PTR, 2014 .<br /> 270 pages : , Title from title screen. 24 cm..<br /> 9781285427065 | 1285427068 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=275975">Place hold on <em>Game development principles</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=275975</guid> </item> <item> <title> Designing digital games / </title> <dc:identifier>ISBN:9781119177210</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=335161</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Breen, Derek..<br /> NJ : Wiley, 2015 .<br /> vii, 120 pages : 21 cm..<br /> 9781119177210 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=335161">Place hold on <em>Designing digital games /</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=335161</guid> </item> <item> <title> The art of game design / </title> <dc:identifier>ISBN:9781647263386</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=366523</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Young, William,.<br /> New York, NY : Clanrye International, 2023 .<br /> viii, 243 p. : 26 cm..<br /> 9781647263386 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=366523">Place hold on <em>The art of game design /</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=366523</guid> </item> <item> <title> Elements of game design / </title> <dc:identifier>ISBN:9781647267049</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=366622</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Young, William,.<br /> New York, NY : Clanrye International, 2024 .<br /> viii, 242 p. : 26 cm..<br /> 9781647267049 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=366622">Place hold on <em>Elements of game design /</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=366622</guid> </item> <item> <title> Level up! : the guide to great video game design / </title> <dc:identifier>ISBN:978-1-394-29876-1</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=367606</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Rogers, Scott,.<br /> Hoboken, New Jersey : John Wiley &amp; Sons, Inc., 2025 .<br /> xxxi, 575 pages : 24 cm..<br /> 978-1-394-29876-1 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=367606">Place hold on <em>Level up! :</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=367606</guid> </item> <item> <title> Algorithms and networking for computer games / </title> <dc:identifier>ISBN:978-93-5751-498-9</dc:identifier> <!-- prettier-ignore-start --> <link>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=367626</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Simpson, Phil,.<br /> New Delhi, India : Random Publications LLP, 2025 .<br /> ix, 272 pages : 24 cm..<br /> 978-93-5751-498-9 </p> ]]> <![CDATA[ <p> <a href="https://librarytest.southville.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=367626">Place hold on <em>Algorithms and networking for computer games /</em></a> </p> ]]> </description> <guid>https://librarytest.southville.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=367626</guid> </item> </channel> </rss>
