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  2. Details for: The Art of Game Design: A Book of Lenses:
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The Art of Game Design: A Book of Lenses: Jesse Schell

Material type: TextPublication details: 2014Subject(s):
  • -- GAME DESIGN AND PRODUCTION
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  • 1 Logic :
    by Priest, Graham.
  • 2 A companion to philosophical logic /
  • 3 Logical logic grades 7-12 /
    by Gregorich, Barbara
  • 4 Brain stretchers. /
  • 5 Introduction to logic /
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  • 6 Logic and contemporary rhetoric :
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  • 7 Programming logic formulation /
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  • 8 Advanced health assessment and clinical diagnosis in primary care /
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  • 9 Logic : the practice of critical thinking /
    by Articulo, Archimedes Carag
  • 10 Logic :
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  • 11 Critical reasoning :
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  • 12 Logic and computer design fundamentals /
    by Mano, M. Morris
  • 13 Programming logic and design /
    by Farrell, Joyce
  • 14 Fundamentals of Logic Design /.
    by Roth, Charles H. Jr.
  • 15 Advanced health assessment & clinical diagnosis in primary care. /
    by Dains, Joyce E.
  • 16 Simple program logic formulation :
    by De La Rosa, Jerald Herrera
  • 17 Digital design/.
    by Mano, Morris M.
  • 18 Digital design. /
    by Mano, Morris M.
  • 19 Logic and contemporary rhetoric :
    by Cavender, Nancy
  • 20 A companion to philosophical logic /
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The Art of Game Design: A Book of Lenses:

APA

(2014). The Art of Game Design: A Book of Lenses. : .

Chicago

2014. The Art of Game Design: A Book of Lenses. : .

Harvard

(2014). The Art of Game Design: A Book of Lenses. : .

MLA

The Art of Game Design: A Book of Lenses. : . 2014.

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